One Man Production Lines
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[edit] Cannon Ammunition
[edit] 1 Lot (Iron Shot)
- 1 Weaponsmith (24h labor used per lot per day)
- 24x Recipe: Craft Round Shot 24h; 2400db; 24 Black Powder; 24 Iron Ingots → 240 Crate of Heavy Round Shot
Inputs:
- Black Powder: 24/d
- Iron Ingots: 24/d
Outputs:
- Crate of Heavy Round Shot: 240/d
Other types of iron shot (Star, Chain, Bar, Grape and Canister) can also be produced using the same labor and the same ingredients, but costing 50%-100% more doubloons.
[edit] 1 Lot (Bronze Shot)
- 1 Weaponsmith (24h labor used per lot per day)
- 24x Recipe: Craft Bronze Round Shot 24h; 24000db; 240 Black Powder; 48 Brass Ingots → 240 Crate of Bronze Round Shot
Inputs:
- Black Powder: 240/d
- Brass Ingots: 48/d
Outputs:
- Crate of Bronze Round Shot: 240/d
[edit] 1 Lot (Stone Shot)
- 1 Weaponsmith (24h labor used per lot per day)
- 24x Recipe: Craft Stone Shot 24h; 2400db; 24 Black Powder; 24 Gravel → 240 Crate of Stone Shot
Inputs:
- Black Powder: 24/d
- Gravel: 24/d
Outputs:
- Crate of Stone Shot: 240/d
[edit] Rum
[edit] 3 Lots
- 1 Sugar Plantation (24h labor used per lot per day)
- 3x Recipe: Harvest Sugarcane 24h; 540db → 30 Sugarcane
- 1 Sugar Refinery (6h labour used per lot per day)
- 1.5x Recipe: Refine Sugar 6h; 270db; 30 Sugarcane → 15 Molasses; 15 Refined Sugar
- 1 Rum Distillery (15h labour used per lot per day)
- 3.75x Recipe: Distill Rum 15h; 180db; 15 Molasses; 30 Oak Barrels → 30 Rum
Inputs:
- Oak Barrels: 30/d
Outputs:
- Rum: 30/d
Excess:
- Refined Sugar: 15/d
- Sugar Refinery: 18h/d
- Rum Distillery: 9h/d
[edit] 7 Lots
- 4 Sugar Plantation (19.2h labor used per lot per day)
- 9.6x Recipe: Harvest Sugarcane 76.8h; 1728db → 96 Sugarcane
- 1 Sugar Refinery (19.2h labor used per lot per day)
- 4.8x Recipe: Refine Sugar 19.2h; 864db; 96 Sugarcane → 48 Molasses; 48 Refined Sugar
- 2 Rum Distillery (24h labor used per lot per day)
- 12x Recipe: Distill Rum 48h; 576db; 48 Molasses; 96 Oak Barrels → 96 Rum
Inputs:
- Oak Barrels: 96/d
Outputs:
- Rum: 96/d
Excess:
- Refined Sugar: 48/d
- Sugar Plantation: 19.2h/d
- Sugar Refinery: 4.8h/d
[edit] 8 Lots
- 4 Sugar Plantation (24h labor used per lot per day)
- 12x Recipe: Harvest Sugarcane 96h; 2160db → 120 Sugarcane
- 1 Sugar Refinery (24h labor used per lot per day)
- 6x Recipe: Refine Sugar 24h; 1080db; 120 Sugarcane → 60 Molasses; 60 Refined Sugar
- 3 Rum Distillery (20h labor used per lot per day)
- 15x Recipe: Distill Rum 60h; 720db; 60 Molasses; 120 Oak Barrels → 120 Rum
Inputs:
- Oak Barrels: 120/d
Outputs:
- Rum: 120/d
Excess:
- Refined Sugar: 60/d
- Rum Distillery: 12h/d
[edit] Wine, Common
[edit] 2 Lots
- 1 Winery (4.5h labor used per lot per day)
- 1.5x Recipe: Ferment Wine (Common) 4.5h; 180db; 30 Wine Grapes; 7.5 Oak Barrels → 15 Wine, Common
- 1 Vineyard (24h labor used per lot per day)
- 3x Recipe: Harvest Grapes 24h; 450db → 30 Wine Grapes
Inputs:
- Oak Barrels: 7.5/d
Outputs:
- Wine, Common: 15/d
Excess:
- Winery: 19.5h/d
[edit] 6 Lots
- 1 Winery (22.5h labor used per lot per day)
- 7.5x Recipe: Ferment Wine (Common) 22.5h; 900db; 150 Wine Grapes; 37.5 Oak Barrels → 75 Wine, Common
- 5 Vineyard (24h labor used per lot per day)
- 15x Recipe: Harvest Grapes 120h; 2250db → 150 Wine Grapes
Inputs:
- Oak Barrels: 37.5/d
Outputs:
- Wine, Common: 75/d
Excess:
- Winery: 1.5h/d
[edit] Oak Barrels
[edit] 2 Lots
- 1 Carpenter (24h labor used per lot per day)
- 24x Recipe: Craft Barrel 24h; 720db; 48 Oak Logs; 48 Iron Ingots → 240 Oak Barrels
- 1 Oak Logging Camp (4.8h labor used per lot per day)
- 4.8x Recipe: Oak Harvest 4.8h; 345.6db → 48 Oak Logs
Inputs:
- Iron Ingots: 48/d
Outputs:
- Oak Barrels: 240/d
Excess: Oak Logging Camp: 19.2h/d
[edit] 6 Lots
- 5 Carpenter (24h labor used per lot per day)
- 120x Recipe: Craft Barrel 120h; 3600db; 240 Oak Logs; 240 Iron Ingots → 1200 Oak Barrels
- 1 Oak Logging Camp (24h labor used per lot per day)
- 24x Recipe: Oak Harvest 24h; 1728db → 240 Oak Logs
Inputs:
- Iron Ingots: 240/d
Outputs:
- Oak Barrels: 1200/d
[edit] Iron Ingots
[edit] 5 Lots
- 2 Forge (24h labor used per lot per day)
- 12x Recipe: Smelt Iron 48h; 2400db; 240 Iron Ore; 120 Limestone → 120 Iron Ingots
- 1 Iron Mine (24h labor used per lot per day)
- 24x Recipe: Mine Iron 24h; 5760db → 240 Iron Ore
- 2 Limestone Quarry (24h labor used per lot per day)
- 12x Recipe: Quarry Limestone 48h; 720db → 120 Limestone; 24 Gravel
Outputs:
- Iron Ingots: 120/d
Excess:
- Gravel: 24/d
*Cost to produce 1 Iron Ingot (excluding upkeep cost and labour charge):
- Iron mine produces 10 Iron Ore with 240Dub
- Limestone quarry produces 10 Limestone with 60Dub
- A Forge produces 10 Iron Ingots with 600Dub + 20 Iron ore + 10 Limestone
- So to produce 10 ingots it will cost 480(20 iron ores) + 60 (10 limestone) + 600 (cost to smelt) = 1140Dub
*1 Ingot therefore costs 114Dub to produce
[edit] Brass Ingots
[edit] 7 Lots
- 5 Forge (21.6h labor used per lot per day)
- 30x Recipe: Smelt Brass 60h; 18000db; 120 Copper Ingots; 60 Zinc Ore → 60 Brass Ingots
- 24x Recipe: Smelt Copper 48h; 7200db; 240 Copper Ore → 120 Copper Ingots
- 1 Copper Mine (24h labor used per lot per day)
- 24x Recipe: Mine Copper 24h; 5760db → 240 Copper Ore
- 1 Zinc Mine (6h labor used per lot per day)
- 6x Recipe: Mine Zinc 6h; 8640db → 60 Zinc Ore
Outputs:
- Brass Ingots: 60/d
Excess:
[edit] Black Powder
[edit] 5 Lots
- 3 Powder Mill (24h labor used per lot per day)
- 18x Recipe: Mill Black Powder 72h; 2160db; 108 Saltpeter; 18 Sulfur; 18 Common Logs → 144 Black Powder
- 1 Saltpeter Caves (21.6h labor used per lot per day)
- 21.6x Recipe: Extract Saltpeter 21.6h; 259.2db → 108 Saltpeter
- 1 Sulfur Mine (14.4h labor used per lot per day)
- 3.6x Recipe: Excavate Sulfur 14.4h; 136.8db → 18 Sulfur
Inputs:
- Common Logs: 18/d
Outputs:
- Black Powder: 144/d
Excess:
- Saltpeter Caves: 2.4h/d
- Sulfur Mine 9.6h/d
[edit] 6 Lots
- 4 Powder Mill (20h labor used per lot per day)
- 20x Recipe: Mill Black Powder 80h; 2400db; 120 Saltpeter; 20 Sulfur; 20 Common Logs → 160 Black Powder
- 1 Saltpeter Caves (24h labor used per lot per day)
- 24x Recipe: Extract Saltpeter 24h; 288db → 120 Saltpeter
- 1 Sulfur Mine (16h labor used per lot per day)
- 4x Recipe: Excavate Sulfur 16h; 152db → 20 Sulfur
Inputs:
- Common Logs: 20/d
Outputs:
- Black Powder: 160/d
Excess:
- Powder Mill: 16h/d
- Sulfur Mine 8h/d
[edit] Canvas
[edit] 2 Lots
- 1 Textile Mill (18h labor used per lot per day)
- 6x Recipe: Weave Canvas 18h; 450db; 60 Hemp → 30 Canvas
- 1 General Plantation (24h labor used per lot per day)
- 6x Recipe: Harvest Hemp 24h; 180db → 60 Hemp
Outputs:
- Canvas: 30/d
Excess:
- Textile Mill: 6h/d
[edit] 7 Lots
- 3 Textile Mill (24h labor used per lot per day)
- 24x Recipe: Weave Canvas 72h; 1800db; 240 Hemp → 120 Canvas
- 4 General Plantation (24h labor used per lot per day)
- 24x Recipe: Harvest Hemp 96h; 720db → 240 Hemp
Outputs:
- Canvas: 120/d
*Cost to produce 1 Hemp Canvas (excluding upkeep cost):
- General Plantation produces 10 Hemp with 30Dub (4hours)
- Textile Mill produces 5 Hemp Canvas with 75Dub + 10 Hemp (3hours)
- So to produce 5 Hemp Canvas you need 75Dub + 30Dub= 105Dub
*The cost to produce 1 Hemp Canvas is of 21Dub
[edit] Rope
[edit] 3 Lots
- 1 Textile Mill (24h labor used per lot per day)
- 24x Recipe: Braid Rope 24h; 720db; 120 Hemp; 24 Wood Tar → 120 Rope
- 2 General Plantation (24h labor used per lot per day)
- 12x Recipe: Harvest Hemp 48h; 360db → 120 Hemp
Inputs:
- Wood Tar: 24/d
Outputs:
- Rope: 120/d
[edit] Wood Tar
[edit] 2 Lots
- 1 Tar Distillery (24h labor used per lot per day)
- 6x Recipe: Distill Tar 24h; 180db; 60 Fir Logs → 30 Wood Tar
- 1 Fir Logging Camp (6h labor used per lot per day)
- 6x Recipe: Fir Harvest 6h; 960db → 60 Fir Logs
Outputs:
- Wood Tar: 30/d
Excess:
- Fir Logging Camp: 18h/d
[edit] 5 Lots
- 4 Tar Distillery (24h labor used per lot per day)
- 24x Recipe: Distill Tar 96h; 720db; 240 Fir Logs → 120 Wood Tar
- 1 Fir Logging Camp (24h labor used per lot per day)
- 24x Recipe: Fir Harvest 24h; 3840db → 240 Fir Logs
Outputs:
- Wood Tar: 120/d
[edit] Leather
[edit] 2 Lots
- 1 Tanner (22.4h labor used per lot per day)
- 0.8x Recipe: Cure Hides 6.4h; 48db; 8 Hides → 8 Leather
- 8x Recipe: Skin Game (Hides) 16h; 400db; 16 Game Animals → 8 Hides
- 1 Hunting Lodge (8h labor used per lot per day)
- 4x Recipe: Hunt Game 8h; 256db → 16 Game Animals
Outputs:
- Leather: 8/d
Excess:
- Tanner: 1.6h/d
- Hunting Lodge: 16h/d
[edit] 4 Lots
- 1 Tanner (19.2h labor used per lot per day)
- 2.4x Recipe: Cure Hides 19.2h; 144db; 24 Hides → 24 Leather
- Slaughterhouse (6h labor used per lot per day)
- 6x Recipe: Butcher Beef 6h; 300db; 6 Livestock → 24 Hides; 24 Beef
- 1 Pasture (24h labor used per lot per day)
- 3x Recipe: Breed Cattle 24h; 96db; 60 Maize → 6 Livestock
- 1 General Plantation (24h labor used per lot per day)
- 6x Recipe: Harvest Maize 24h; 144db → 60 Maize
Outputs:
- Leather: 24/d
Excess:
- Beef: 24/d
- Tanner: 4.8h/d
- Slaughterhouse: 18h/d
[edit] 10 Lots
- 3 Tanner (19.2h labor used per lot per day)
- 7.2x Recipe: Cure Hides 57.6h; 432db; 72 Hides → 72 Leather
- Slaughterhouse (18h labor used per lot per day)
- 18x Recipe: Butcher Beef 18h; 900db; 18 Livestock → 72 Hides; 72 Beef
- 3 Pasture (24h labor used per lot per day)
- 9x Recipe: Breed Cattle 72h; 288db; 180 Maize → 18 Livestock
- 3 General Plantation (24h labor used per lot per day)
- 18x Recipe: Harvest Maize 72h; 432db → 180 Maize
Outputs:
- Leather: 72/d
Excess:
- Beef: 72/d
- Tanner: 4.8h/d
- Slaughterhouse: 6h/d
[edit] Ship Provisioning
[edit] 3 Lots
- 1 Provisioner (14h labor used per lot per day)
- 2x Recipe: Pack Ship Provisions 8h; 60db; 2 Cheese, Common; 2 Fish, Cured; 10 Hardtack; 4 Meat, Cured; 8 Rum; 4 Sack of Beans; 2 Refined Sugar; 10 Wheat Flour; 12 Wine, Common → 2 Ship Provisioning
- 0.5x Recipe: Cheesemaking (Common) 2h; 25.5db; 5 Maize → 2 Cheese, Common
- 1x Recipe: Bake Bread 4h; 15db; 20 Wheat Flour → 10 Hardtack
- 1 Grain Mill (12h labor used per lot per day)
- 3x Recipe: Mill Wheat Flour 12h; 90db; 60 Wheat → 30 Wheat Flour
- 1 General Plantation (24h labor used per lot per day)
- 6x Recipe: Harvest Wheat 24h; 216db → 60 Wheat
Inputs:
- Fish, Cured: 2/d
- Meat, Cured: 4/d
- Rum: 8/d
- Sack of Beans: 4/d
- Maize: 5/d
- Refined Sugar: 2/d
- Wine, Common: 12/d
Outputs:
- Ship Provisioning: 2/d
Excess:
- Provisioner: 10h/d
- Grain Mill: 12h/d
